Treavery
From Mizahar Lore
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| mark1 = Marked: At this level, the recipient is able to show the past through water if they have some object associated with the history they want to see. The object is dipped in water and the scene begins to unfold on the surface of the water. The scene will be oriented from a single, stationary perspective point. | | mark1 = Marked: At this level, the recipient is able to show the past through water if they have some object associated with the history they want to see. The object is dipped in water and the scene begins to unfold on the surface of the water. The scene will be oriented from a single, stationary perspective point. | ||
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Cursed: A cursed being will lose a selection of specific memories. If anything lingers of those memories it is a confusing haze. Their hair will lighten to white at the tips and their eyes have a very faint milky sheen. | Cursed: A cursed being will lose a selection of specific memories. If anything lingers of those memories it is a confusing haze. Their hair will lighten to white at the tips and their eyes have a very faint milky sheen. | ||
| mark2 = Favored: A favored recipient will move beyond the limited gaze of the first level. When they summon a scene, they will be able to enter the scene by stepping on the surface of the water. Once in the scene, they have no influence or tangible presence. They are less than ghosts, only able to explore the scene for a limited time. | | mark2 = Favored: A favored recipient will move beyond the limited gaze of the first level. When they summon a scene, they will be able to enter the scene by stepping on the surface of the water. Once in the scene, they have no influence or tangible presence. They are less than ghosts, only able to explore the scene for a limited time. | ||
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Despised: Those who are labeled "despised" may not truly be out of favor with the goddess. They may only be stumbling blocks for the existence of the world, or awaken pity in the goddess. In addition to the loss of specific memories, the details of their past are watery. For example, they can recall their mother generally, but not her favorite color or the dress she always wore. Occasionally, they may also lose small portions of time from the present, a bell here, twenty chimes there. | Despised: Those who are labeled "despised" may not truly be out of favor with the goddess. They may only be stumbling blocks for the existence of the world, or awaken pity in the goddess. In addition to the loss of specific memories, the details of their past are watery. For example, they can recall their mother generally, but not her favorite color or the dress she always wore. Occasionally, they may also lose small portions of time from the present, a bell here, twenty chimes there. |
Revision as of 07:41, 21 January 2010
Treavery in its positive form is the power to manipulate time through the use of water, as time shares many of water's traits. In it's negative form, it is the loss of time and memories.
The Mechanics
Tanroa rarely intervenes directly in the affairs of men. Her very presence and existence creates a powerful force. She feels her constant influence of time and aging is invasive enough.
When Tanroa acts, it is subtle, but the ramifications of her actions either reach to the destiny of the world or are contained to a miniscule ripple. Only in dire or entirely inconsequential cases does she divert or stay her hand.
She has no formal followers, as her power has reaches beyond being incumbent on their faith. Unlike Lhex, Tanroa takes interest in the affairs of men, but as a spectator. To her, the world and universe comprise a magnificent work of art, a sublime song, a loved story. She knows the beginning and end of things and exists in a beautiful limbo. Tanroa both exists in and above the moment. She is both the river of time and hovering above the current, knowing where it has been, will go and will end.
As a lover of the story of the world, Tanroa will occasionally insert herself to save it, or to add a brief line to beautify it. One of her methods of doing so is the gift of her gnosis. None can earn or beg a positive gnosis of Tanroa. She arrives and gives them when it suits her ends.
To award her gnosis, Tanroa will place her hands over the followers eyes and breathe a word that has no recognizable sound or distinction. It is a word of pure meaning, too full for the recipient to completely understand.
The positive gnosis is unique in its location and appearance. It is a faint circle that rings the pupil in silver or gold and glows a starry blue when activated, the circle widens and flourishes with every progression. Creatures without pupils have a star like point of light recessed into their eyes. The gnosis is not easy to spot, it is usually caught when one turns a certain way into the light.
Tanroa's negative gnosis can be a blessing or curse. For those with a painful past, it can bring new lightness and peace, but those who would rather recall the years before and the hours at hand it is a hollowing thing. When Tanroa bestows the mark, the recipient begins to weep white tears and their eyes and hair begin to lose color.
Mark Progression
Marked [Cursed] - 1 Gnosis Mark | |
Marked: At this level, the recipient is able to show the past through water if they have some object associated with the history they want to see. The object is dipped in water and the scene begins to unfold on the surface of the water. The scene will be oriented from a single, stationary perspective point.
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Favored [Despised] - 2 Gnosis Marks | |
Favored: A favored recipient will move beyond the limited gaze of the first level. When they summon a scene, they will be able to enter the scene by stepping on the surface of the water. Once in the scene, they have no influence or tangible presence. They are less than ghosts, only able to explore the scene for a limited time.
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Priest/Priestess [Adversary] - 3 Gnosis Marks | |
Priestess or Priest: | |
Champion [Nemesis] - 4 Gnosis Marks | |
Champion level and a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long description.
And a second paragraph. |