From Mizahar Lore
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- | '''Luminance''' is the [[Gnosis]] of the goddess [[Priskil]]. As Priskil presides over the domains of light, hope and vigilance, her Gnosis is a combination of these traits, giving its wielder the ability to turn positive feelings into light that can be shaped at will. This light will be especially harmful to dark or evil creatures, but will not damage the innocent. | + | '''Treavery''' in its positive form is the power to manipulate the passing of time through the use of water, as time shares many of water's traits. In it's negative form, it is the loss of time and memories. |
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- | Priskil will never give negative Gnosis marks, as it goes against her mindset. If someone is deserving of punishment, she has but to mention their existence to one of her devout followers and they will pursue the offender without her even having to ask.
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| ==The Mechanics== | | ==The Mechanics== |
- | While Priskil is an ancient goddess, she never bestowed a Gnosis mark in antiquity - not to people, anyways. The only recipients of her powers were the Watchstones located at the top of the [[Watchtower]]s, keeping [[monster]]s at bay in the earliest age of man. That task accomplished, Priskil pretty much withdrew from the world of mortals to enjoy the company of her lover [[Aquiras]].
| + | Introduce the Gnosis, talk about how the god/dess relates to the person, and how the power manifests. |
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- | All things are bound to change, however, and with Aquiras' fall into deep coma Priskil has taken on a much more active role, even resorting to giving out Gnosis marks. This new art is called Luminance and is a smaller-scale, but more refined version of the Watchstones' power. By focusing on thoughts of hope and innocence, the Gnosis user can emit a luminous aura from their body. At low levels, this can be used to create mildly protective cocoons or scare off minor dark creatures. More marks offer greater power and control, and the truly blessed can wield blades of light that will cut searing wounds into the minions of evil.
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| ==Mark Progression== | | ==Mark Progression== |
Revision as of 12:03, 6 June 2009
Treavery in its positive form is the power to manipulate the passing of time through the use of water, as time shares many of water's traits. In it's negative form, it is the loss of time and memories.
The Mechanics
Introduce the Gnosis, talk about how the god/dess relates to the person, and how the power manifests.
Mark Progression
Marked [Cursed] - 1 Gnosis Mark
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| Marked/Cursed level goes here.
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Favored [Despised] - 2 Gnosis Marks
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| Favored/Despised goes here,
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Priest/Priestess [Adversary] - 3 Gnosis Marks
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| Priestess/Priest level
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Champion [Nemesis] - 4 Gnosis Marks
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| Champion level and a very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long description.
And a second paragraph.
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