Konti gifts
From Mizahar Lore
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|desc2 = (10/24/09) '''Animal Empathy''': Kavala feels what animals feel and if she is around specific individuals enough, she can pick up glimpses of their thinking. Her strider, for example, can flash pictures of carrots in her mind when Windsong wants a carrot from his mistress. It also helps make her an excellent animal healer because she can intensely feel where they hurt. If an animal is a kelvic, she can often feel their thoughts and if she's close enough sometimes they might seem like they are indeed her own. Kavala over the years has learned to separate out her own thoughts from theirs - but animals can still heavily influence her mood and feelings by what they project. | |desc2 = (10/24/09) '''Animal Empathy''': Kavala feels what animals feel and if she is around specific individuals enough, she can pick up glimpses of their thinking. Her strider, for example, can flash pictures of carrots in her mind when Windsong wants a carrot from his mistress. It also helps make her an excellent animal healer because she can intensely feel where they hurt. If an animal is a kelvic, she can often feel their thoughts and if she's close enough sometimes they might seem like they are indeed her own. Kavala over the years has learned to separate out her own thoughts from theirs - but animals can still heavily influence her mood and feelings by what they project. | ||
|pic2 = Kavala.jpg | |pic2 = Kavala.jpg | ||
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+ | |url3 = http://www.mizahar.com/forums/post35283.html | ||
+ | |thread3 = Arianni D'Sorn | ||
+ | |desc3 = (08/24/10) '''Neuro-empathy''': Arianni unconsciously picks up the neuroses of those people she spends considerable time with. She has no control over the ability, and the change is so gradual that she would only notice that she's doing something she doesn't normally do until she's done something that is out of character for her something that is a drastic deviation from what she would normally do. For example, if she has a kleptomaniac companion and they were in a store, she will feel a desire to pocket an item she thinks no one will notice missing. More complex psychological conditions take longer to pick up, but the more time she spends with the person with those conditions, the more she absorbs their neuroses. Extensive physical contact with the person speeds up the absorption process. | ||
+ | While she can consciously resist the more blatant and glaring compulsions that deviate from what she thinks is her 'normal' self, most behavioral changes go unnoticed until someone points them out to her. Any neuroses Arianni may have picked up will slowly diminish and eventually vanish once she is separated from the person who has them for an extended period of time. | ||
+ | |pic3 = Arianni.jpg | ||
}} | }} |
Revision as of 00:05, 28 September 2011
A Konti gift is an ability each Konti has that is unique unto them while they journey through their Mizahar experience. Each Konti, due to the nature of the entire race living upon Mura and spending significant time there has been altered by their constant exposure to Vision Water. As a result, these Konti women are often born with 'gifts' that make each and every one of them a bit unique from one another. Even the Konti born and raised away from Mura will still have this trait due to the fact their bloodline is so tied to the island and has been exposed regardless. Konti who have lived generations off the island may very well lose their gifts. If outside Konti wander back to Mura and spend any length of time there, their gifts are reinforced by more exposure to the vision water that permeates everything they eat and drink on the island. Even non-Konti who dwell for years on Mura - especially the longer lived races like Akalak or Eths - can develop these gifts as well. The gifts never mimic a gnosis or magic, but instead often give Konti great insight into little things in their lives. The Konti claim that Avalis and Rak'Keli often gift them with abilities they most need in life. These abilities always come across as extra perception type gifts. For a current list and examples of Konti gifts, please see the list below.
Exporting vision water and regularly imbuing it will not grant a non-Konti a gift. The exposure simply isn't enough. Direct contact with Mura over years and generations is truly what is needed to acquire the gift.
Active Konti Gifts
Below is a list of all current konti and their gifts. If your Konti isn't listed below please see another Konti who is for help listing your Konti. First come first served for the gifts. Please be original and do not duplicate others' gifts. Please list the date of your PC's creation to stake your claim. Gifts can related to one another, but make sure they do not duplicate a magical ability or a gnosis.
Konti Gifts - Listed by Creation Date of PCs | ||
Sondra (K'Sondra) | (10/13/09) Sinspeaking: Sondra is able to discern a person's greatest sin through skin to skin touch. Her visions tend towards the past, but she can very rarely get a glimpse of a future sin that may soon be. The mechanics of the gift rely on her being especially attuned to parts of an individual's being where guilt resides or a lingering impression from the victim remains. Touch will not always bring a revelation, but she is unable to silence the visions when they choose to manifest. Sondra has difficulty with her gift as each read leaves an imprint in the intimate parts of her mind. She is often subject to guilt over sins she did not commit and plagued by disgusting memories not her own. | |
Kavala | (10/24/09) Animal Empathy: Kavala feels what animals feel and if she is around specific individuals enough, she can pick up glimpses of their thinking. Her strider, for example, can flash pictures of carrots in her mind when Windsong wants a carrot from his mistress. It also helps make her an excellent animal healer because she can intensely feel where they hurt. If an animal is a kelvic, she can often feel their thoughts and if she's close enough sometimes they might seem like they are indeed her own. Kavala over the years has learned to separate out her own thoughts from theirs - but animals can still heavily influence her mood and feelings by what they project. | |
Arianni D'Sorn | (08/24/10) Neuro-empathy: Arianni unconsciously picks up the neuroses of those people she spends considerable time with. She has no control over the ability, and the change is so gradual that she would only notice that she's doing something she doesn't normally do until she's done something that is out of character for her something that is a drastic deviation from what she would normally do. For example, if she has a kleptomaniac companion and they were in a store, she will feel a desire to pocket an item she thinks no one will notice missing. More complex psychological conditions take longer to pick up, but the more time she spends with the person with those conditions, the more she absorbs their neuroses. Extensive physical contact with the person speeds up the absorption process. While she can consciously resist the more blatant and glaring compulsions that deviate from what she thinks is her 'normal' self, most behavioral changes go unnoticed until someone points them out to her. Any neuroses Arianni may have picked up will slowly diminish and eventually vanish once she is separated from the person who has them for an extended period of time. |