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Death

From Mizahar Lore

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(Created page with '{{Rule}} Death happens in Mizahar. The setting is very dangerous and sometimes through the course of a storyline, a Player Character (PC) will perish either through their own a...')
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Revision as of 07:28, 30 March 2012


Death happens in Mizahar. The setting is very dangerous and sometimes through the course of a storyline, a Player Character (PC) will perish either through their own actions or the actions of others. A Storyteller doesn't need permission from a Player Character's player to kill a PC. It is, however, considered very bad manners for a Storyteller to execute a PC without a very good reason. Once a PC is dead, whatever threads in fluid time they've started or been working on after the point of their death is considered 'null' and must be deleted. Death, as a rule, is not the end. PC's can come back as Ghosts (in all cases) or Ethaefal (if they worship Syna and or Leth).