Healing
From Mizahar Lore
Healing is the power of being able to take something living which is damaged and return that living thing to a state of normal operation or function almost instantaneously. Damage can be defined as physical wounds, disease or mental illness. Healers, through their link with Rak'keli, borrow from her domain and channel the essence of her powers through themselves to repair damage.
Rak'keli long ago discovered the need for healers throughout Mizahar. Humans, and their brethren races were often fragile and prone to damage. Rak'keli is very free with her gnosis marks at lower levels. She shows no preference for race or sex even though she dwells with her sister on The White Isle. Her only demand for granting a Gnosis Mark is that the recipient swears an oath to never turn their back on the opportunity to heal that which is damaged. That healing must be offered freely to both friend and enemy alike. Thus it is a serious oath sworn, and one that if broken can result in a gnosis mark turning negative or the loss of the mark completely.
Healing takes no formal training, though it does take a deep and devote faith to Rak'keli and the belief that one CAN HEAL. Healing rarely works for those insecure or uncomfortable around wounds, disease, or other forms of illness. Thus, Rak'keli though generous with gifting marks, makes certain she only gifts marks to those who exude calm confidence and conviction of their own ability to heal. Rak'keli's marks tend to take the form of swirling sigils that are obviously dedicated to her. They tend to appear on faces and places not easily concealed.
Mark Progression
Marked [Cursed] - 1 Gnosis Mark | |
Healers can close shallow wounds, cure headaches, common colds, ease strained tense muscles, take care of minor rashes, allergies and depression. They can also deal effectively with snake bites, insect bites, skin irritation due to plants (poison ivy), and heal minor bruising.
A negatively marked individual tends to cause wounds to fester and go septic around them. All allergies are accentuated. Common colds tend to escalate into pnemonia. People wiht negative gnosis marks aren't only effected themselves but affect other people around them. They tend to easily loose friends or companions... and while the 'curse' generally isn't life threatening, it can be incredibly annoying. | |
Favored [Despised] - 2 Gnosis Marks | |
A favored healer will suddenly be able to deal with broken bones, deep lacerations, and serious illnesses caused by infections. Secondary marked Healers can also treat damaged major organs - weak hearts, bad lungs, etc. | |
Priest/Priestess [Adversary] - 3 Gnosis Marks | |
These healers can treat long-term problems like curvature of the spine, or diseases that make tremendous impacts on populations (plague, cholera, Malaria). Especially bad trauma (say from a fall or war) can be dealt with by these individuals fairly easily. Diseases include consumption (TB), mental retardation, and even cancer can be corrected and cured by third marked healers. Healers at this level are not infallable though. They are limited in how much trauma they can heal or how many diseased people they can clear out in a single day. Their exertions tire them and if they do not rest, they can actually infect themselves with that which they are able to cure.
Rak'keli has never marked anyone with a third mark. If so, they would be walking death, spreading disease and disorder wherever they traveled. Great plagues | |
Champion [Nemesis] - 4 Gnosis Marks | |
These healers can bring the seriously ill back from the brink of death. It is said that Rak'keli's champion can defy even death herself, snatching souls back from passing to the beyond. They can make the extremely old young again. Legends of the Fountain of Youth probably originated not from any true fountain, but rather refer to the past champions of Rak'keli.
There has never been a nemisis of Rak'keli - or anyone so marked. |